Surprisingly, though, there's actually next to no proper swearing in the game, and what little swearing there is is very mild, with the rare "sh*t" and "b*tch" being the exception rather than the rule. Fourth part of my full walkthrough with all the Steam Achievements done, chapter 8 and chapter 9 here, of The Silent Age played on PC. Silent Hill 2 also features a scene of rape, although it's been hugely edited down and scaled back for the HD Collection (and if we're honest, it really wasn't obvious what was happening before - all it looks like is one enemy trying to climb on top of and/or kill another). Meanwhile, another iconic enemy is the "sexy zombie nurse", which, whilst fairly scantily clad, with a short skirt, is still a faceless zombie. We're going to help Aveline with her efforts to take out a raider ambush and fix some of the corruption in the city guard. Meanwhile, the enemies that attack you in Silent Hill 2 are mostly strange, mutated versions of humans, who look like they've been sown together - one iconic enemy seems to have four legs (two on the top half of its body, two on the bottom), but no head or arms. The darker parts of Silent Hill 2, and Silent Hill 3 contain satanic imagery, whilst enemies give off large blobs of blood when you attack them - it may not be very realistic, but both games can get very, very gory at times. Things like domestic violence, child abuse and rape all show their heads in the games, and the package as a whole has an unnerving, eerie, spooky quality to it that few games match, whilst dealing with very adult subjects.Īs a horror game, the Silent Hill HD Collection's full of content may find questionable or concerning. However, Silent Hill really isn't a game that's that suitable for children. Great for adults, who may prefer a less combat based game, but like the puzzles and story. The Silent Hill HD Collection lets you adjust two difficulty levels separately, letting you choose to play with both combat, and puzzles as hard or as easy as you may like. Press the light switch to reveal the contents of the tin can van and then nab the key from the rack. Less combat based than most games now, in Silent Hill, there's more thinking than shrieking, as you wander around the bizarre environments, searching for the truth, and solving the game's many riddles and puzzles as you go, kind of like Professor Layton, were it based on Steven King. Haunting, story driven, tense games, these two games ply their trade in telling a deep, and at times controversial story, rather than cheap thrills and overblown violence and gore.
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